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Seal-Tribe VillagesEdit

These small villages are made up of huts, a few wooden buildings, and animal pens. There are no shops, but there are plenty of reindeer herds and dogs for sale, and you can trade with the local hunters for hunting, trapping, and fishing gear. There may be a few scattered fields near a village. They can be found only on Northern maps (to the north).

Playing a Seal CharacterEdit

1. Skills' values upon maximal attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

0

6

 

9

 

 

30

 

13,5

0

 

18

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

0

 

 

 

24

 

30

 

13,5

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

6

 

 

 

 

 

6

 

 

 

 

 

 

 

18

0

 

4,5

 

6

48

9

0

30

18

 

18

ENDURANCE

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

0

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

0

 

 

 

24

27

 

6

 

0

 

 

18

18

 

18

 

 

4,5

18

6

 

 

0

 

18

0

 

AGILLITY

 

 

 

 

 

 

 

6

 

 

 

 

 

36

24

18

0

24

4,5

18

6

24

9

0

60

 

 

18

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

18

EYESIGHT

 

 

 

 

 

 

 

 

 

 

27

18

 

 

 

 

 

24

4,5

 

 

 

 

 

 

18

0

 

HEARING

 

 

 

 

 

 

30

 

 

 

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

36

9

 

13,5

 

 

 

 

13,5

18

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

6

18

9

24

13,5

 

 

27

0

 

18

18

 

24

18

 

 

 

18

 

 

 

0

 

 

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

max skill

0

18

54

36

72

54

90

18

54

0

54

72

36

54

72

72

0

72

18

54

18

72

18

0

90

54

0

54

skill rank

9

9

4

5

1

2

1

7

1

10

3

1

2

3

1

1

9

4

8

3

8

1

10

8

1

4

8

4


2. Skills' values upon average attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

0,00

4,03

 

6,04

 

 

20,13

 

9,06

0,00

 

12,08

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

0,00

 

 

 

20,00

 

25,00

 

11,25

 

 

 

 

 

20,00

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

3,31

 

 

 

 

 

3,31

 

 

 

 

 

 

 

9,93

0,00

 

2,48

 

3,31

26,48

4,97

0,00

16,55

9,93

 

9,93

ENDURANCE

0,00

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

0,00

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

0,00

 

 

 

21,28

23,94

 

5,32

 

0,00

 

 

15,96

15,96

 

15,96

 

 

3,99

15,96

5,32

 

 

0,00

 

15,96

0,00

 

AGILLITY

 

 

 

 

 

 

 

5,32

 

 

 

 

 

31,94

21,29

15,97

0,00

21,29

3,99

15,97

5,32

21,29

7,99

0,00

53,23

 

 

15,97

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

18,40

 

 

 

 

 

 

 

 

 

13,80

EYESIGHT

 

 

 

 

 

 

 

 

 

 

23,07

15,38

 

 

 

 

 

20,51

3,85

 

 

 

 

 

 

15,38

0,00

 

HEARING

 

 

 

 

 

 

24,73

 

 

 

11,13

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

29,44

7,36

 

11,04

 

 

 

 

11,04

14,72

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

4,47

13,40

6,70

17,87

10,05

 

 

20,10

0,00

 

13,40

13,40

 

17,87

13,40

 

 

 

13,40

 

 

 

0,00

 

 

0,00

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

average skill

0,00

11,80

42,84

20,10

59,15

45,03

69,87

13,95

40,41

0,00

45,24

55,58

29,36

47,90

59,16

55,26

0,00

60,20

14,31

45,33

13,95

47,77

12,95

0,00

69,78

41,27

0,00

39,70

skill rank

9

10

8

7

2

3

1

9

3

10

4

1

4

4

3

3

9

4

10

5

10

2

10

8

1

5

8

7

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

skills sum

940,92

                          

skills sum rank

9

 

                          


Possible Starting Rituals: Blood-Stanching Prayer, Greet the Supernatural Guardian
Possible Starting Equipment:Knife, Handaxe, Trident, Bread, Berries, Roasted and Salted meats, Net, Spear
Starting skills Bonuses:Ritual, Weatherlore, Dodge, Fishing
Starting skills Penalties: No Trapping, No Swimming, No Sword

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