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Reemiläinen VillagesEdit

These villages are made up of wooden buildings, several shops, and some animal pens. You can trade with the local hunters for hunting and trapping gear. There are many fields near a village. Settlements may be very large (or very small), including 3-4 individual villages. They can be found only on Inland maps (to the southeast).

Shop Types: Tool, Bow, Food, Fish, General

Playing a Reemiläinen Character

1. Skills' values upon maximal attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

13,5

24

 

13,5

 

 

24

 

9

18

 

9

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

13,5

 

 

 

12

 

24

 

9

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

24

 

 

 

 

 

18

 

 

 

 

 

 

 

13,5

6

 

13,5

 

18

36

36

13,5

18

18

 

18

ENDURANCE

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

13,5

 

 

 

12

18

 

18

 

18

 

 

18

18

 

13,5

 

 

13,5

18

18

 

 

13,5

 

18

6

 

AGILLITY

 

 

 

 

 

 

 

18

 

 

 

 

 

36

24

13,5

6

24

13,5

18

18

18

36

13,5

36

 

 

18

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

18

EYESIGHT

 

 

 

 

 

 

 

 

 

 

18

9

 

 

 

 

 

24

13,5

 

 

 

 

 

 

18

6

 

HEARING

 

 

 

 

 

 

24

 

 

 

9

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

48

13,5

 

9

 

 

 

 

9

9

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

24

24

13,5

12

9

 

 

18

18

 

9

18

 

24

13,5

 

 

 

18

 

 

 

13,5

 

 

6

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

max skill

54

72

72

54

36

36

72

54

36

54

36

36

36

54

72

54

18

72

54

54

54

54

72

54

54

54

18

54

skill rank

3

1

1

2

6

6

2

2

5

1

7

5

2

3

1

4

6

4

2

3

2

2

1

1

3

4

4

4


2. Skills' values upon average attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

9,19

16,33

 

9,19

 

 

16,33

 

6,13

12,25

 

6,13

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

11,42

 

 

 

10,15

 

20,31

 

7,62

 

 

 

 

 

20,31

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

19,97

 

 

 

 

 

14,98

 

 

 

 

 

 

 

11,24

4,99

 

11,24

 

14,98

29,96

29,96

11,24

14,98

14,98

 

14,98

ENDURANCE

10,53

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

4,68

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

10,74

 

 

 

9,55

14,32

 

14,32

 

14,32

 

 

14,32

14,32

 

10,74

 

 

10,74

14,32

14,32

 

 

10,74

 

14,32

4,77

 

AGILLITY

 

 

 

 

 

 

 

13,09

 

 

 

 

 

26,18

17,45

9,82

4,36

17,45

9,82

13,09

13,09

13,09

26,18

9,82

26,18

 

 

13,09

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

16,56

 

 

 

 

 

 

 

 

 

12,42

EYESIGHT

 

 

 

 

 

 

 

 

 

 

11,81

5,91

 

 

 

 

 

15,75

8,86

 

 

 

 

 

 

11,81

3,94

 

HEARING

 

 

 

 

 

 

15,75

 

 

 

5,91

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

31,81

8,95

 

5,97

 

 

 

 

5,97

5,97

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

15,69

15,69

8,83

7,85

5,89

 

 

11,77

11,77

 

5,89

11,77

 

15,69

8,83

 

 

 

11,77

 

 

 

8,83

 

 

3,92

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

average skill

41,88

52,00

47,51

26,96

27,55

26,17

52,39

42,39

25,51

38,34

23,68

23,88

26,09

40,50

53,45

40,62

14,04

49,76

40,65

39,18

42,39

43,05

56,14

40,62

41,16

41,11

12,63

40,49

skill rank

3

2

4

4

7

7

4

2

7

2

8

9

7

6

6

6

6

8

3

8

2

3

1

1

5

6

7

5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

skills sum

1050,136

                          

skills sum rank

4

 

                          


Possible Starting Rituals:Sacrifice For a Newly Killed Animal, General Sacrifice, Fisherman's Sacrifice for a Catch, The Origin of Fire
Possible Starting Equipment:Knife, Axe, Bow, Staff, 3-5 Clothing, 2-4 Bread, Meat
Starting skills Bonuses: Hideworking, Club
Starting skills Penalties: Low Spear, Trapping, Swimming, Flail,

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