FANDOM


Owl-Tribe VillagesEdit

These small but common villages are made up of huts and animal pens. There are no shops, but there are plenty of reindeer herds and dogs for sale, and you can trade with the local hunters for hunting and trapping gear. There may be a few scattered fields near a village. They can be found only on Northern maps (to the west).

Playing an Owl CharacterEdit

Possible Starting Rituals:

Oath of Iron, The Origin of Fire

Possible Starting Equipment:Northern Knife, Staff
Starting skills Bonuses:High survival, High climbing, High dodge, Club
Starting skills Penalties:Tracking, all weapons besides Club

Much like the other Northern peoples, the Owl-Tribe are very light in their build and are centered around their agility and speed rather than application of brute strength. Because of this, they benefit tremendously from an extremely high starting dodge mastery - sometimes 90% or more. This coupled with their very high base survival and climbing masteries makes them exceptionally good at staying alive in pretty horrible conditions.


Unfortunately, their grasp on weaponry is primitive as they are largely a pacifist tribe, meaning that they gain little innate mastery bonus to anything but clubs. Training an Owl-tribesman in any real weaponry skill will make him a potent combatant and excellent hunter.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.