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Kiesseläinen VillagesEdit

These (mainly small) villages are made up of wooden buildings and some animal pens. There are few shops, there may be animals for sale, and you can trade with the local hunters for hunting and trapping gear. There are plenty of fields near a village. They can be found on Inland maps (to the west) and Archipelago maps (to the northeast).

Known shop types:

  • Fish storehouse
  • Axe shop
  • Agriculture shop
  • Archery shop
  • Granary

Playing a Kiesseläisen CharacterEdit

1. Skills' values upon maximal attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

13,5

24

 

9

 

 

18

 

9

12

 

9

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

13,5

 

 

 

18

 

18

 

9

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

24

 

 

 

 

 

24

 

 

 

 

 

 

 

13,5

12

 

9

 

12

36

36

9

18

18

 

18

ENDURANCE

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

12

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

13,5

 

 

 

18

27

 

24

 

12

 

 

18

18

 

13,5

 

 

9

18

12

 

 

9

 

18

6

 

AGILLITY

 

 

 

 

 

 

 

24

 

 

 

 

 

36

24

13,5

12

24

9

18

12

18

36

9

36

 

 

18

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

18

EYESIGHT

 

 

 

 

 

 

 

 

 

 

27

9

 

 

 

 

 

24

9

 

 

 

 

 

 

18

6

 

HEARING

 

 

 

 

 

 

18

 

 

 

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

36

9

 

13,5

 

 

 

 

13,5

9

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

24

18

9

18

13,5

 

 

18

12

 

9

18

 

24

13,5

 

 

 

18

 

 

 

9

 

 

6

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

max skill

54

72

54

36

54

54

54

72

36

36

54

36

36

54

72

54

36

72

36

54

36

54

72

36

54

54

18

54

skill rank

3

1

4

5

3

2

6

1

5

3

3

5

2

3

1

4

1

4

6

3

6

2

1

5

3

4

4

4


2. Skills' values upon average attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

8,96

15,92

 

5,97

 

 

11,94

 

5,97

7,96

 

5,97

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

10,16

 

 

 

13,55

 

13,55

 

6,78

 

 

 

 

 

18,07

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

17,37

 

 

 

 

 

17,37

 

 

 

 

 

 

 

9,77

8,69

 

6,52

 

8,69

26,06

26,06

6,52

13,03

13,03

 

13,03

ENDURANCE

10,81

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

9,61

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

11,22

 

 

 

14,96

22,44

 

19,95

 

9,97

 

 

14,96

14,96

 

11,22

 

 

7,48

14,96

9,97

 

 

7,48

 

14,96

4,99

 

AGILLITY

 

 

 

 

 

 

 

18,60

 

 

 

 

 

27,90

18,60

10,46

9,30

18,60

6,98

13,95

9,30

13,95

27,90

6,98

27,90

 

 

13,95

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

17,03

 

 

 

 

 

 

 

 

 

12,77

EYESIGHT

 

 

 

 

 

 

 

 

 

 

18,90

6,30

 

 

 

 

 

16,80

6,30

 

 

 

 

 

 

12,60

4,20

 

HEARING

 

 

 

 

 

 

14,07

 

 

 

10,55

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

29,34

7,34

 

11,00

 

 

 

 

11,00

7,34

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

19,72

14,79

7,40

14,79

11,09

 

 

14,79

9,86

 

7,40

14,79

 

19,72

11,09

 

 

 

14,79

 

 

 

7,40

 

 

4,93

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

average skill

41,15

53,01

44,13

20,70

43,30

44,54

39,56

55,92

27,54

27,79

40,46

27,00

29,75

42,86

56,39

42,55

27,59

52,43

27,27

43,70

27,96

40,01

53,96

28,37

40,93

40,59

14,12

39,75

skill rank

4

1

7

5

3

4

6

1

5

4

5

6

3

5

5

5

2

6

7

6

7

5

2

5

6

7

5

6

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

skills sum

1073,3

                          

skills sum rank

2

 

                          


Possible Starting Rituals:Hunter's Request to Catch a Fox, The Origin of Fire, Hunting Incantation, General Sacrifice, Favourableness of the Trap
Possible Starting Equipment:2-4 weapons (knife, trident, axe, bow), 3-5 clothing, 2-4 bread, Some Meats
Starting skills Bonuses:Cookery, Ritual, Tracking, Dagger,
Starting skills Penalties:No woodcarving.

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