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Driikiläiset (Those Who Live In The Driik) live on the south-west coastal area.  They live in villages and towns, which are usually protected by walls, watchtowers and fortresses.  Driikiläiset are traders.  They send their ships abroad, they trade with inland peasants and with the fishermen of the archipelago.  From time to time Driikiläiset are attacked by foreign pirates and bandits who sometimes sail from a great distance to attack Driik coast.  Driikiläiset can be considered to be more organized than rest of the peoples of The UnReal World.  They have differentiated professions - merchants, soldiers, sailors and so on.  If needed, Driikiläiset can afford crossbows, metal armours, swords, battleaxes and full-metal shields.

- Game Encyclopedia

Driikiläis VillagesEdit

Fortified village

Fortified village

The Driikiläiset inhabit large villages made up of wooden buildings, many shops, and one or more animal pens. There are many fields near a village. Settlements may be very large, including as many as 4 individual villages.  Some of the villages have stone walls.

Shop Types: All types (Tool, Bow, Food, General, Fishing, Armor and Weapons).

Quality of Shop Items: decent/normal, fine, masterwork.



Playing a Driikiläis CharacterEdit

1. Skills' values upon maximal attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

INTELLIGENCE

13,5

24

 

4,5

 

 

18

 

4,5

12

 

4,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

13,5

 

 

 

18

 

18

 

4,5

 

 

 

 

 

12

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

24

 

 

 

 

 

6

 

 

 

 

 

 

 

9

12

 

18

 

24

36

27

9

18

12

 

12

ENDURANCE

13,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

12

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

13,5

 

 

 

18

9

 

6

 

12

 

 

18

18

 

9

 

 

18

12

24

 

 

9

 

12

18

 

AGILLITY

 

 

 

 

 

 

 

6

 

 

 

 

 

36

12

9

12

24

18

12

24

18

27

9

36

 

 

12

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

24

 

 

 

 

 

 

 

 

 

12

EYESIGHT

 

 

 

 

 

 

 

 

 

 

0

4,5

 

 

 

 

 

24

18

 

 

 

 

 

 

12

18

 

HEARING

 

 

 

 

 

 

18

 

 

 

0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

48

4,5

 

4,5

 

 

 

 

0

4,5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

24

24

4,5

18

4,5

 

 

9

12

 

4,5

18

 

12

9

 

 

 

12

 

 

 

9

 

 

18

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

max skill

54

72

72

18

54

18

54

18

18

36

0

18

36

54

36

36

36

72

72

36

72

54

54

36

54

36

54

36

skill rank

3

1

1

8

3

10

6

7

9

3

10

10

2

3

10

9

1

4

1

10

1

2

4

5

3

10

1

10


2. Skills' values upon average attributes' valuesEdit

 

agri

build

cook

herb

fish

hide

ritual

timb

phys

trap

track

weath

carp

skiing

steal

climb

swim

dodge

shield

knife

sword

club

axe

flail

spear

bow

cross

unarm

 

INTELLIGENCE

11,06

19,65

 

3,69

 

 

14,74

 

3,69

9,83

 

3,69

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WILL

8,77

 

 

 

11,69

 

11,69

 

2,92

 

 

 

 

 

7,79

 

 

 

 

 

 

 

 

 

 

 

 

 

 

STRENGTH

 

15,65

 

 

 

 

 

3,91

 

 

 

 

 

 

 

5,87

7,83

 

11,74

 

15,65

23,48

17,61

5,87

11,74

7,83

 

7,83

 

ENDURANCE

9,12

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

8,11

 

 

 

 

 

 

 

 

 

 

 

 

DEXTERITY

9,04

 

 

 

12,05

6,03

 

4,02

 

8,03

 

 

12,05

12,05

 

6,03

 

 

12,05

8,03

16,07

 

 

6,03

 

8,03

12,05

 

 

AGILLITY

 

 

 

 

 

 

 

3,58

 

 

 

 

 

21,46

7,15

5,37

7,15

14,31

10,73

7,15

14,31

10,73

16,10

5,37

21,46

 

 

7,15

 

SPEED

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

15,15

 

 

 

 

 

 

 

 

 

7,57

 

EYESIGHT

 

 

 

 

 

 

 

 

 

 

0,00

2,98

 

 

 

 

 

15,91

11,93

 

 

 

 

 

 

7,95

11,93

 

 

HEARING

 

 

 

 

 

 

11,92

 

 

 

0,00

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SMELL/TASTE

 

 

31,49

2,95

 

2,95

 

 

 

 

0,00

2,95

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

TOUCH

 

16,16

16,16

3,03

12,12

3,03

 

 

6,06

8,08

 

3,03

12,12

 

8,08

6,06

 

 

 

8,08

 

 

 

6,06

 

 

12,12

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

average skill

37,98

51,47

47,65

9,67

35,86

12,01

38,35

11,51

12,67

25,94

0,00

12,65

24,17

33,51

23,03

23,32

23,09

45,36

46,45

23,27

46,03

34,21

33,71

23,32

33,20

23,81

36,10

22,55

 

skill rank

6

3

3

8

5

10

10

10

10

5

10

10

9

10

10

10

5

10

1

10

1

10

7

6

10

10

1

10

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

skills sum

790,87

                           

skills sum rank

10

 

                           
                              


Possible Starting Rituals:General Sacrifice, Hunter's Request to Catch a Fox, Hunting Incantation, Banishing the Evil Water Guardian, Perrmission to fall a tree
Possible Starting Equipment:knife, axe, staff, crossbow, arrows, 3-5 clothing, 3-5 bread, meat
Starting skills Bonuses: 
Starting skills Penalties:No foraging, hideworking, tracking, wood carving, survival

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